The online racing simulator
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Bob Smith
S3 licensed
Moderator
Quote from dawesdust_12 :What other clothes is he not wearing in that photo.

:icon23:
Bob Smith
S3 licensed
Moderator
Let's face it, the karting this year is just an excuse for the after party.
Bob Smith
S3 licensed
Moderator
Quote from Matrixi :Also, the physics argument doesn't hold any water over third party tracks, which don't rely on physics at all.

That's a good point, though there is such a good thing as good and bad tracks, it is much more subjective. Real world tracks suffer from this too.

The main problem with user content is that the LFS business model is a free product where you purchase content. Though of course, the solution to this is rather obvious; to setup a 'content store', where users and devs receive a portion of the money each. This easily cuts out the bad mods, as they won't look good enough to ever get any sales. Of course this is a lot of work, having to create the store, stop being able to trade outside the store, getting it working online (version mismatches; automatic updating?), not to mention all the legal side. It would have huge benefits though; LFS would benefit from more content (alongside the more premium official content), a more active community, etc. Fragmentation is always an issue but it's better than nobody being online, surely?

I can't see it happening without more manpower though, and Scawen has stated that's exactly the direction he doesn't want to go.
Bob Smith
S3 licensed
Moderator
Probably because I bought economy cokes from Poundland. It was a good thing anyway, as it meant they took up less room in the shot glass. What brand do you use? Maybe I can find it here.
Bob Smith
S3 licensed
Moderator
Creating a vehicle, from a numbers perspective, it's essentially very easy. Just research the numbers, and type them in, right? Sadly, a lot of the data is very difficult to research. It's how you make up that unknown data that separates a good mod from a bad one (assuming the bad ones even tried). This is where knowledge, understanding, and simply driving it comes into play.

It's the sims that let you play with too much of this unknown data in the vehicle script (e.g. tyres) that gives people such a royal capacity to screw it up. In the case of the LFS tyre model, the technical parameters that matter are generated from simpler, easily researched values (i.e. LFS currently just uses dimensions, which is very limited, though the new model, should it ever go public, is set to address these limitations). This is limits the accuracy of the vehicle but at the same time, means it should at least be vaguely correct in this department.

Other sims give you full control of tyres, and lots of people don't know what is correct in this department. I worked with the guy who used to be employed by SimBin to do their handling, and the description of his learning process and the curves he made partly explains why cars just snap out in GTR (for example).

The ideal vehicle editor presents you with all the real world numbers that you can research, or measure yourself, and generates all the other data needed from their, with some advanced option screen to override aspects of the generated data in rare case you have a real value to put in.
Bob Smith
S3 licensed
Moderator
You know, I did exactly that for my last set of jellies, and drop one in the middle of each shot. It was universally disliked. Perhaps serving them separately is the way forward, as I always quite liked them (as did my mum!). I found they shrunk quite a lot in size though?
Bob Smith
S3 licensed
Moderator
Quote from Woz :I hope LFS is not dead but it feels like it. Even an update of yes we are working on LFS and it is not dead would be great news

Scawen has released a new version of the dedicated server, so there is still related progress. Not the most exciting news of course, but getting rid of hackers and crackers online is for the benefit of all who don't.

Quote from FPVaaron :I really hope the Dev's have seen it too.

There's nothing here than hasn't been said before. The devs are not fools, they are well aware of the situation that they have created and either it was intended, or they accept it. If this were not the case, with the amount of time that has passed, something would have changed by now.

LFS will not experience a resurgence without lots of new content becoming available. I only hope that the years without new content they have built up lots of surprises for us. Beginning to trickle content in now is too late, that only works if it is continuous. New tyre physics won't cause the stir they did last time, because they're simply that less 'wrong' to begin with, so any jump in fidelity has to be smaller. I'm not saying they won't be welcomed, but we are past the point that they will transform vehicle handling, merely polish it more.
Bob Smith
S3 licensed
Moderator
The join date refers to when you created your account on lfs.net; the forum join date is not displayed. You could not create account until Jan 2003, hence everyone who was active for the six months prior to this typically has a Jan 03 join date.

Quote from Fordman :Regarding the OP....I agree with what you say, a simple update is nothing, no matter how small it is or big, just something, as "its done when its done" is getting tired now.

Fordie, they shot themselves in the foot here. The devs take their product too much to heart, and didn't like to read negative things that were posted in reaction to their progress statements, or patch release dates (and their slipping). So they said less and less, which made debate on what was said that much more intense, that the vicious circle reached silence. Little and often would have been much better, and with broad shoulders. You have to understand that their will be users that will rant and rave; the only solution is to basically ignore them, and only listen to the well written criticisms.


Quote from edge3147 :Most, if not all of us, are already aware that LFS is hobby and not a primary job for developers.

Things may have changed in the past couple of years but last I heard, this was their only work (Vic excluded).

That said, it has now reached the point where I would be very surprised if this was still the case. Scawen repeatedly says there will only be news when there is something of newsworthy to say, and refuses to mention anything that may get scrapped (again, due to prior user backlash). It has been so long since we saw evidence of meaningful progress, that they cannot be spending near the same hours working as they once did (assuming that progress would eventually be reported).

Scawen has proved himself a good programmer but community management has not been his forte on this project, and he has stated he intentionally does not run LFS as a business, which I think worked ok to begin with but, as we have evidenced, is not a model that is working in the long term, sadly.
Bob Smith
S3 licensed
Moderator
Quote from The Very End :Holy shit Bob! Never tasted those things before but heard great things about them!

General recipe is flavoured jelly, vodka, and 'mixer'.

Flavour-mixer combinations I'm planning are as follows:
* Strawberry and white rum
* Tangerine and spiced rum
* Orange and limonce
* Pineapple and Jager (not in photo because it's in the freezer, where it belongs)
* Lemon and gin
* Lime and midori
* Blackcurrent and amaretto
* Raspberry and American whisky liqueur

That's 140 shots worth.
Bob Smith
S3 licensed
Moderator
I still have my 0.3 setups lying around, waiting for me to give them a spin again. Like Doyal, I was probably never fast enough to be accepted, though I never asked. I just remember trying to keep up on public servers. Ah, those were the days...
Bob Smith
S3 licensed
Moderator
Also interested. Is there somewhere I can read more about the last event that happened?
Bob Smith
S3 licensed
Moderator
I won't be arriving until 9pm Friday so not much use for lifts, though I am more flexible for the Sunday.

Jason, I am interested in the possibility of a 3 man team.
Bob Smith
S3 licensed
Moderator
Are we still 3 people short of a full house (assuming we need 9*2 + 1*3 = 21)?
Bob Smith
S3 licensed
Moderator
Isn't this the area where Jason lives: http://www.bbc.co.uk/news/magazine-23028078
Bob Smith
S3 licensed
Moderator
I'm not familiar with OSRIC or really RPGs in general but it's good to read your project is making good progress.

Is this a team effort or are you doing all the art yourself too?

With reference to the video, are the fights going to become more dynamic, rather than stationary characters stood slashing at one another? And what's the visual effecting continuously floating out from the character with the wooden cape supposed to represent?
Bob Smith
S3 licensed
Moderator
I think we've got more people coming from the continent than we have local boys. C'mon people, still spaces left, don't miss out! I might make a set of cocktail jellies this year, if that's any enticement.
Bob Smith
S3 licensed
Moderator
Tor said if I joined in then we could have 'surprise' buttsex. So consider me there, as the 10th suits me fine.

Edit: also, I'll expect more participation in Twister this time.
Bob Smith
S3 licensed
Moderator
Kelling may have answered more usefully above, but to provide the correct equation, should it be needed:

Quote from L@gger :My equanation for it: Fnormal_T = Torque/wheel_base

That value Iam substracting from front axle and adding to rear axle.

You want to divide the axle torque by the wheel radius, to get you force (neglecting inertial effects from the wheels, though it sounds like you're not worrying about slip). Multiply this force by the height of the center of gravity and you're back at a torque. Then divide this by your wheelbase and you're back at a force. This force is the longitudinal weight transfer. The longitudinal position of the center of gravity does not affect the weight transfer (though naturally, it does effect your static loads, and thus how easy it would be to get the vehicle to wheelie).

I think that is correct from memory; if anybody spots anything wrong, please point it out!
Bob Smith
S3 licensed
Moderator
Quote from Crashgate3 :Arch Enemy - Under Black Flags We March

Goddammit, why has it taken me this long to buy my second Arch Enemy album? They are awesome.

Indeed, you must do better here. Also, last.fm says you only have 18 plays by Wintersun. Please fix.
Bob Smith
S3 licensed
Moderator
My sites are now back up.
Bob Smith
S3 licensed
Moderator
Been on holiday since the 21st when this kicked off, I see my sites are still down. I understand it's an awkward time of year; as ever, simply some communication would go a long way.
Bob Smith
S3 licensed
Moderator
Quote from The Very End :I clearly won that drinking game and I clearly beat Bob's sorry arse on that table.
'Nough said!

Somebody is in denial. I don't keep bringing it up.
Bob Smith
S3 licensed
Moderator
Well it's been over 5½ years since I last posted my face here.

To bring you all up to date, here's a collage from last month.
Bob Smith
S3 licensed
Moderator
Mine neither but Franky knows:
Quote from franky500 :The Cpanel license will be sorted out next week.

Although, it is now the end of the week...
Bob Smith
S3 licensed
Moderator
Are you using Gaming Deluxe services? I'm getting my emails returned to sender due to my email host having a poor Barracuda reputation.
FGED GREDG RDFGDR GSFDG